How to configure graphics.h in Dev-C++?
In HomeWork 3 , you are asked to submit a game program implemented by C++, you may find the follwoing tutorial videos useful:
There are 4 steps to follow:
- Install Dev-C++.
- Download and copy to the include/ sub-directory of the Dev-C++ root directory.
- Download winbgim.h and copy to the include/ sub-directory of the Dev-C++ root directory.
- Download libbgi.a and copy to the lib/ sub-directory so that you can use WinBGIm graphics library.
- Whenever you want to use #include <graphics.h> in a program, you must instruct the linker to link in certain libraries. (Hint: Watch one of the videos)
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